How to add new materials if the editor is full?

Lesson by Ciro Sannino | Official 5SRW study material


At first, click the right button on the slot, then select a different option like “5×3” and “6X4“: try to select them. The available slots will be 15 or 24, depending on your choice.

material-editor1

 

But.. Is 24 the maximum number of materials you can have? Certainly not.
What actually happens if I select a material, then click “X“? (reset map to default setting)

A window will appear with 2 choices:

material-editor2

1) If we choose the 1st option:

  • you reset all the material parameters
  • the object in the scene continues to be connected to this material
    (Just note that the box in the viewport suddenly turn gray)

2) If we choose the 2nd option:

  • object and material will be “disconnected”
  • the material in the slot will resetted and associated with nothing
  • the object in the scene will preserve the material that was before the cancellation

To create new materials we usually choose option 2, put temporary aside a material to create a new one.

 

CONSIDER THE MATERIAL EDITOR A
TEMPORARY PLACE FOR EDITING MATERIALS

 

To re-edit a material removed, go to the material editor and bring it back in the Material Editor as follows:

Get Material -> Scene -> Double-click the material you want back

material-editor3

CONCLUSION

The material editor is a sort of  “palette” where temporary support materials to create and associate them easily.


For support please contact: support@learnvray.com