The splotches’ secret in V-Ray
Lesson by Ciro Sannino | Official 5SRW study material
This lesson is part of STEP-4 (Final Settings) and these topics
could be part of final exam to take the certification.
Have you ever got a render full of splotches with V-Ray?
Splotches are the classical disturb for approximated calculations (GI with irradiance map), and grainess is the classical disturb for direct calculations (v-ray lights, glossy etc..)
So if you get splotches you already know: let’s check what’s wrong with GI! (GI = Global Illumination)
Even if Irradiance maps is set to HIGH, look how many splotches I got with this scene:
Check the solution in:
– Learnvray.com / Solutions AREA (for members)

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